Fur Tool Help File
The help file from the Fur Tool:
=-[Fur.Tool] Help-=
=-Version: 2.4-=
Any case is accepted for all commands. For sensor features, short names are accepted.
The [Fur.Tool] listens on channel 2 as well as the default typing channel, 0.
Any abuse caused by this tool cannot be blamed on the creator and can only be blamed on the owner. Use at your own risk.
Optional HUD Attachment: Wear the “Fur Hud 2.0″ for a HUD that is quick and easy to use and that can do lots of the commands with the push of a button. Pressing the button on the side labeled “[FUR.TOOL]” will hide or show the HUD.
User Features
=========
Setting Theme “fur.theme.Name of Color”. (Added 2.0) – Colors are listed below.
Setting Theme Manually “fur.theme.<R,G,B>”. (Added 2.1)
Setting Random theme “fur.theme.random”. (Added 2.0)
Theme Colors “red”, “blue”, “green”, “white”, “black”, “orange”, “grey”, “yellow”, “gold”, “pink”, “cyan”, “purple”, “brown”, “dark red”, “navy”, “dark green”, “light blue”, “aquamarine”, “tan”, “hot pink”, “silver”, “orchid”, “slate grey”, “flesh”, and “copper”. (Added 2.0 – Updated 2.1)
Afk Ring “afk”. (Added 2.0)
Brb Ring “brb”. (Added 2.0)
Autoshield “fur.as:on” “fur.as:off”. (Added 1.6 – Updated 2.1)
Flight Enhacement Default On – Allows you to fly to any height “fur.fe:on” “fur.fe:off”. (Added 1.7)
Graphical User Interface “fur.menu”. (Added 1.6)
Goto Position “fur.gpos.<X,Y,Z>”. (Added 2.1)
Help Notecard “fur.help”. (Added 1.0)
Last (Does Last [Fur.Tool] Command Said) “fur.last”. (Added 1.6)
Locking to Position “fur.lock” “fur.unlock”. (Added 1.0 – Updated 2.2 – Now works even if you exit the sim)
Name2Key a Person “fur.n2k.Full And Exact name”. (Added 1.6)
News “fur.news”. (REMOVED)
Privacy Platform at Height “fur.pplat.height”. (Added 2.1)
Tool Hiding “fur.thide” “fur.tshow”. (Added 1.5)
Updating Tool “fur.update”. (Added 1.2 – Updated 2.3)
Animation Player “fur.anim.Animation Name” starts the dance/animation of your choice. (Added 1.2)
Just put any dance/animation you want into the gadget, and replace “Animation Name” with the dance/animation you put.
Current Dances Preset: chicken, funky, getdown, hiphop, zombie, and boogie.
“fur.anim off” stops the dance/animation.
“fur.anim all off” stops all animation you are doing. (Added 2.2)
Sensor Features
==========
Beaconing People “fur.beacon.avatarname”. (Added 1.0 – Updated 2.1)
Beacon Off “fur.beacon off”.
Bouncing People Away “fur.bounce.avatarname”. (Added 1.0)
Bouncing Self Away “fur.bounce.self”. (Added 1.7)
Follower “fur.follower” – to rez it. Then after rezzed, SIT on it and then say “fur.follow.avatarname” to follow. “fur.stop follow” to stop follow. “kill follower” to kill follower.
Goto a Person “fur.goto.avatarname”. (Added 2.0)
Hopping on People “fur.hopon.avatarname”. (Added 2.1)
Hugging People “fur.hug.avatarname”. (Added 1.2)
Inverse Bounce “fur.ibounce.avatarname”.( Added 2.4)
Kissing People “fur.kiss.avatarname”. (Added 1.2)
Pushing People Away “fur.push.avatarname”. (Added 1.0)
Pushing Self Away “fur.push.self”. (Added 1.7)
Requesting an Avatar To Your Position “fur.request.avatarname”. (Added 1.7)
Sitting on People “fur.siton.avatarname”. (Added 2.1)
Troning People In a Cone shaped Trap “fur.trap.avatarname”. (Added 2.4) – It traps them basically but in a cone.
Trone Features: Turn View of Person On “view on” View of Person Off “view off”.
Gravity Features
==========
No Gravity “fur.gravity off”. (Added 2.1 – Updated 2.2)
Gravity Normal “fur.gravity normal”. (Added 2.1 – Updated 2.2)
Gravity Medium “fur.gravity medium”. (Added 2.2)
Gravity High “fur.gravity high”. (Added 2.2)
Scanning Features (Updated 2.2)
============
Scan for Agents “fur.scan” “fur.scan.agent”. (Added 1.0)
Scan for Active Objects “fur.scan.active”. (Added 2.0)
Scan for Passive Objects “fur.scan.passive”. (Added 2.0)
Scan for Scripted Objects “fur.scan.scripted”. (Added 2.0)
Fur.Text Feature
==========
A feature which set texts that shows name, species, gender, orientation, and status above the gadget.
Make Text Visible “fur.text on”. (Added 1.0)
Make Text Invisible “fur.text off”. (Added 1.0)
Clear Text “fur.text clear”. (Added 2.4)
Setting Name “set name NAME”. (Added 1.0)
Setting Species “set species SPECIE”. (Added 1.0)
Setting Gender “set gender GENDER”. (Added 1.0 – Updated 2.1)
Setting Orientation “set orientation ORIENTATION”. (Added 1.0)
Setting Status “set status STATUS”. (Added 1.2)
Setting Color “set color <R,G,B>” “set color theme” “set color COLOR”. (Added 1.4)
(Theme – Applies Current Theme’s Color, COLOR – Replace with a color on the themes list)
Calculator Features (Added 1.4)
====================
“fadd x y” adds x and y.
“fsubtract x y” subtracts y from x.
“fmultiply x y” multiplies x and y.
“fdivide x y” divides x by y.
“fhalf x” halves x.
“fsqrt x” finds the square root of x.
Memo and Web Features (Added 1.6 & 1.7)
===========================
“fur.memo.MEMO HERE” to add a memo.
“fur.list memos” to list all memos.
“fur.rmemo.Memo #” to remove a memo. The memo numbers are listed beside the memo on the list.
“fur.aweb.website name~website url” to add a quick website.
“fur.list web” to list all sites.
“fur.rweb.Web #” to remove a website. The website numbers are listed beside the websites on the list.
“fur.web.Website Name” to go to the specified website name. The website name should be the one you put on the list.
“fur.web.URL” to go to a site even though it isn’t on the list.
Rezzing Features
===========
Platform “fur.platform”. (Added 1.0 – Updated 2.0)
Sphere Shield “fur.shield”. (Added 1.0 – Updated 2.0)
Posing Stand “fur.pose”. (Added 1.0 – Updated 2.0)
Meditation Mat “fur.mat”. (Added 1.3 – Updated 2.0)
Workspace “fur.workspace”. (Added 1.3 – Updated 2.0)
Light “fur.light”. (Added 2.0)
Hide “fur.hide”. (Added 1.0)
Reappear “/5reapp”. (Added 1.0)
Manual Mode Just drop an item in it and say “fur:rez:Object:velocity:rotation”. (Added 1.0 – Updated 1.7)
The velocity should be a vector. The rotation should look like <0,0,0,0> for example.
Just say “fur:rez:Object” for both these things not to apply.
Just say “fur.rez:object: : rotation” to skip velocity and go to rotation.
“R.A.T” Rez at Target Feature (Added 1.7):
“fur:rat:person:object:velocity”.
Again, velocity should look like a vector <1,1,1>.
You, also, do not have to specify a velocity.
Note: Object must be physical for the R.A.T to even work.
Killing Commands:
Platform “kill platform”
Sphere Shield “kill shield”.
Posing Stand “kill pose”.
Meditation Mat “kill mat”.
Workspace “kill workspace”.
Light “kill light”.
Kill All “kill all”.
Rezzed Sphere Shield Commands:
Turning the sphere shield’s push/follow features on “shield.on”.
Turning the sphere shield’s push/follow features off “shield.off”.
[Fur.Tool] Credits
===========
Scripter: Bhavin Poindexter.
Model Designer: Inuyasha Overlord.
Objects Designer: Reggie Clifton.
Beta Testers: Copper Shriner, Reggie Clifton, and Sesshomaru Takakura.
Fur.Hide Scripts by: Wolfy Fielding.
Privacy Platform Script: JacobX Goff.
Hug and Kiss Scripts from Hug and Kiss Attachment: Scripted by Francis Chung.
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